I was honored to be interviewed by the Mural team about one of my favorite projects, Space Hero. They published an article on their website about that conversation here:
Education Design Across Borders
A small team of designers at Pearson volunteered their limited time over the course of four core project phases: a journey mapping workshop, the discovery of fundamental questions and themes for the game experience, field research on the ground in Jordan, and finally the design of key moments for the game.